AIOIS Trends TV News Finance Sports Podcasts Music Shop Ent Local Books Movies Dash Relax Gaming Kids Radio
NBA NFL MLB NHL MLS NCAAF NCAAB PGA NASCAR MMA WNBA NCAABBL NCAAH ATP CHLG Europa NATIONS England Spain Italy Germany France Mexico Friendlies esports Boxing GLeague Olympics Rugby F1 CFL XGames Cricket HorseRacing WWE PBA Betting Analytics Poker





































































Executive Transactions  Sports Business Journal

Sports Business Journal

Thu, Aug 11, 2022 10:15 AM PT






Esports: Show of Strength  Sports Business Journal

Sports Business Journal

Mon, Mar 07, 2022 12:00 AM PT














































Cloud9

Cloud9 Esports, Inc., or simply Cloud9 (C9), is an American professional esports company based in Santa Monica, California. The company was originally founded as a professional League of Legends team by Jack and Paullie Etienne in May 2013 and was incorporated into Cloud9 Esports, Inc. on September 6, 2016. Cloud9 has received US$78 million in total raised equity via venture capital funding and was ranked the world's fifth-most valuable esports organization in mid-2022. Cloud9 has held divisions in numerous esports throughout its existence, establishing eight by 2014. In 2018, Cloud9 won three international championships: the Rocket League Championship Series Season 6 World Championship, the 2018 Overwatch League Grand Finals, and the ELEAGUE Major: Boston 2018. The company currently operates two franchised teams: Cloud9 League of Legends of the League of Legends Championship Series and London Spitfire of the Overwatch League. They also operate non-franchised teams in Apex Legends, Counter-Strike: Global Offensive, Fortnite, Halo, Hearthstone, League of Legends: Wild Rift, Super Smash Bros., Teamfight Tactics, Valorant, and World of Warcraft.

Wikipedia


Esports

Esports, short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, individually or as teams. Although organized competitions have long been a part of video game culture, these were largely between amateurs until the late 2000s, when participation by professional gamers and spectatorship in these events through live streaming saw a large surge in popularity. By the 2010s, esports was a significant factor in the video game industry, with many game developers actively designing and providing funding for tournaments and other events. The most common video game genres associated with esports are multiplayer online battle arena (MOBA), first-person shooter (FPS), fighting, card, battle royale and real-time strategy (RTS) games. Popular esports franchises include League of Legends, Dota, Counter-Strike, Valorant, Overwatch, Street Fighter, Super Smash Bros. and StarCraft, among many others. Tournaments such as the League of Legends World Championship, Dota 2's International, the fighting game-specific Evolution Championship Series (EVO) and Intel Extreme Masters are among the most popular in esports. Many other competitions use a series of league play with sponsored teams, such as the Overwatch League. Although the legitimacy of esports as a true sporting competition remains in question, they have been featured alongside traditional sports in some multinational events in Asia, with the International Olympic Committee also having discussed their inclusion into future Olympic events.

Wikipedia



Reddit

Welcome to /r/esports!

Fri, Jun 12, 2009
r/gaming

Mon, Sep 17, 2007
Rocket League Esports

Thu, Jul 30, 2015
Which pc is better?

Mon, Aug 15, 2022
PODCAST IDEA

Mon, Aug 15, 2022
Starburst Not On Gamstop

Mon, Aug 15, 2022


About Terms and Conditions Privacy Policy Contact Us
© 2022 All-in-one Internet Search. All rights reserved.